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	<title>Comments on: About</title>
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	<link>http://www.resurrected-entertainment.com</link>
	<description>It's not dead until you take it outside and bury it</description>
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		<title>By: admin</title>
		<link>http://www.resurrected-entertainment.com/about/comment-page-1/#comment-955</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 28 Jun 2009 19:00:23 +0000</pubDate>
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		<description>Thanks Yves, that&#039;s great. I was given the source code by the original author Jason Hoffos a few months ago. At some point in the development of DMapEdit (around v4, I believe), he had given the source code to Bruce A. Benko for further development. Bruce had made some great improvements over the original application and I knew he gave a code drop to Jason sometime before he stopped working on the project.

Unfortunately, as I learned through my own research, he died in 2006. It was Jason&#039;s request that the code remain in the public domain, so any changes you make should be hosted somewhere publicly. I can create a project directory within http://projects.resurrected-entertainment.com and given you commit rights. It&#039;s a Subverison code repository, so using it from a Windows, Mac OS X, or Linux platform is easy.</description>
		<content:encoded><![CDATA[<p>Thanks Yves, that&#8217;s great. I was given the source code by the original author Jason Hoffos a few months ago. At some point in the development of DMapEdit (around v4, I believe), he had given the source code to Bruce A. Benko for further development. Bruce had made some great improvements over the original application and I knew he gave a code drop to Jason sometime before he stopped working on the project.</p>
<p>Unfortunately, as I learned through my own research, he died in 2006. It was Jason&#8217;s request that the code remain in the public domain, so any changes you make should be hosted somewhere publicly. I can create a project directory within <a href="http://projects.resurrected-entertainment.com" rel="nofollow">http://projects.resurrected-entertainment.com</a> and given you commit rights. It&#8217;s a Subverison code repository, so using it from a Windows, Mac OS X, or Linux platform is easy.</p>
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		<title>By: Yves Rizoud</title>
		<link>http://www.resurrected-entertainment.com/about/comment-page-1/#comment-950</link>
		<dc:creator>Yves Rizoud</dc:creator>
		<pubDate>Sat, 27 Jun 2009 20:07:43 +0000</pubDate>
		<guid isPermaLink="false">#comment-950</guid>
		<description>Hi,
I wanted to contact you because I saw you are hosting the source code of DMapedit. I was a huge fan of the program at the time, and thanks to your websvn I got the sources (cut-n-paste from pages... I couldnt guess the svn repository address) and managed to compile them on win98 with DJGPP and the latest GRX. There are still some runtime problems but hopefully I ll soon have a working version; then I ll see if I can port it to Mingw (native Win32) with the same GRX.
I didnt pick the Dmapedit5, as I suppose its the work-in-progress conversion to native windows application - but I liked the custom GUI :)
Yves</description>
		<content:encoded><![CDATA[<p>Hi,<br />
I wanted to contact you because I saw you are hosting the source code of DMapedit. I was a huge fan of the program at the time, and thanks to your websvn I got the sources (cut-n-paste from pages&#8230; I couldnt guess the svn repository address) and managed to compile them on win98 with DJGPP and the latest GRX. There are still some runtime problems but hopefully I ll soon have a working version; then I ll see if I can port it to Mingw (native Win32) with the same GRX.<br />
I didnt pick the Dmapedit5, as I suppose its the work-in-progress conversion to native windows application &#8211; but I liked the custom GUI :)<br />
Yves</p>
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