Face_button.h

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00001 /*
00002 Copyright (C) 2001 The Exult Team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef _FACE_BUTTON_H_
00020 #define _FACE_BUTTON_H_
00021 
00022 #include "Gump_button.h"
00023 
00024 class Actor;
00025 class Game_window;
00026 
00027 /*
00028  *  A character's face, that will open inventory when clicked.
00029  */
00030 class Face_button : public Gump_button
00031 {
00032 protected:
00033   Actor *actor;     // Who this represents.
00034 public:
00035   Face_button(Gump *par, int px, int py, Actor *a);
00036   virtual Actor *get_actor() { return actor; }
00037   virtual void double_clicked(int x, int y);
00038   virtual void activate() {}
00039 
00040   virtual void push() {}
00041   virtual void unpush() {}
00042   virtual void update_widget();
00043 };
00044 
00045 #endif

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