Gamemenu_gump.h

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00001 /*
00002 Copyright (C) 2001 The Exult Team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef _GAMEMENU_GUMP_H
00020 #define _GAMEMENU_GUMP_H
00021 
00022 #include "Modal_gump.h"
00023 
00024 class Gump_button;
00025 
00026 class Gamemenu_gump : public Modal_gump
00027 {
00028   UNREPLICATABLE_CLASS_I(Gamemenu_gump,Modal_gump(0,0,0,0));
00029 
00030  private:
00031   Gump_button* buttons[6];
00032 
00033  public:
00034   Gamemenu_gump();
00035   ~Gamemenu_gump();
00036 
00037           // Paint it and its contents.
00038   virtual void paint();
00039   virtual void close()
00040     { done = 1; }
00041           // Handle events:
00042   virtual void mouse_down(int mx, int my);
00043   virtual void mouse_up(int mx, int my);
00044 
00045   void quit(bool return_to_menu = false);
00046   void loadsave();
00047   void video_options();
00048   void audio_options();
00049   void gameplay_options();
00050   void combat_options();
00051 };
00052 
00053 #endif

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