Actor_pathfinder_client(Actor *npc, int d=0) | Actor_pathfinder_client | |
at_goal(Tile_coord &tile, Tile_coord &goal) | Actor_pathfinder_client | [virtual] |
dist | Actor_pathfinder_client | [private] |
estimate_cost(Tile_coord &from, Tile_coord &to) | Actor_pathfinder_client | [virtual] |
get_max_cost(int cost_to_goal) | Actor_pathfinder_client | [virtual] |
get_move_flags() | Pathfinder_client | [inline] |
get_step_cost(Tile_coord from, Tile_coord &to) | Actor_pathfinder_client | [virtual] |
npc | Actor_pathfinder_client | [private] |
set_move_flags(int m) | Pathfinder_client | [inline] |