activate() | Gump_ToggleTextButton | [virtual] |
CombatOptions_gump class | CombatTextToggle | [friend] |
CombatTextToggle(Gump *par, std::string *s, int px, int py, int width, int selectionnum, int numsel) | CombatTextToggle | [inline] |
double_clicked(int x, int y) | Gump_button | [virtual] |
eman | Game_singletons | [protected, static] |
gclock | Game_singletons | [protected, static] |
get_framenum() const | ShapeID | [inline] |
get_info() const | ShapeID | [inline] |
get_info(int shnum) | ShapeID | [inline, static] |
get_num_frames() const | ShapeID | |
get_rect() | Gump_widget | [virtual] |
get_shape() | ShapeID | [inline] |
get_shapefile() const | ShapeID | [inline] |
get_shapenum() const | ShapeID | [inline] |
getselection() const | Gump_ToggleTextButton | [inline] |
gmap | Game_singletons | [protected, static] |
Gump class | Gump_button | [friend] |
Gump_button(Gump *par, int shnum, int px, int py, ShapeFile shfile=SF_GUMPS_VGA) | Gump_button | [inline] |
Gump_ToggleTextButton(Gump *par, std::string *s, int selectionnum, int numsel, int px, int py, int width, int height=0) | Gump_ToggleTextButton | [inline] |
Gump_widget() | Gump_widget | [inline, protected] |
Gump_widget(Gump *par, int shnum, int px, int py, ShapeFile shfile=SF_GUMPS_VGA) | Gump_widget | [inline] |
gumpman | Game_singletons | [protected, static] |
gwin | Game_singletons | [protected, static] |
height | Text_button | [protected] |
init() | Text_button | [protected] |
Gump_button::init(Game_window *g) | Game_singletons | [static] |
is_draggable() | Gump_widget | [inline, virtual] |
is_eol() const | ShapeID | [inline] |
is_invalid() const | ShapeID | [inline] |
is_translucent() | ShapeID | [inline] |
on_button(int mx, int my) | Text_button | [inline, virtual] |
on_widget(int mx, int my) | Text_button | [virtual] |
paint() | Text_button | [virtual] |
paint_invisible(int xoff, int yoff) | ShapeID | [inline] |
paint_outline(int xoff, int yoff, Pixel_colors pix) | ShapeID | [inline] |
paint_shape(int xoff, int yoff, bool force_trans=false) | ShapeID | [inline] |
pal | Game_singletons | [protected, static] |
parent | Gump_widget | [protected] |
partyman | Game_singletons | [protected, static] |
push() | Gump_button | [virtual] |
pushed | Gump_button | [protected] |
set_file(ShapeFile shfile) | ShapeID | [inline] |
set_frame(int frnum) | ShapeID | [inline] |
set_shape(int shnum, int frnum) | ShapeID | [inline] |
set_shape(int shnum) | ShapeID | [inline] |
set_translucent(int trans) | ShapeID | [inline] |
ShapeID(unsigned char l, unsigned char h) | ShapeID | [inline] |
ShapeID(unsigned char *&data) | ShapeID | [inline] |
ShapeID() | ShapeID | [inline] |
ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA) | ShapeID | [inline] |
sman | Game_singletons | [protected, static] |
Spellbook_gump class | Gump_widget | [friend] |
Spellscroll_gump class | Gump_widget | [friend] |
text | Text_button | [protected] |
Text_button(Gump *p, const std::string &str, int x, int y, int w=0, int h=0) | Text_button | |
text_x | Text_button | [protected] |
text_y | Text_button | [protected] |
toggle(int state) | CombatTextToggle | [inline, virtual] |
ucmachine | Game_singletons | [protected, static] |
unpush() | Gump_button | [virtual] |
update_widget() | Gump_widget | [inline, virtual] |
width | Text_button | [protected] |
x | Gump_widget | [protected] |
y | Gump_widget | [protected] |
~Gump_ToggleTextButton() | Gump_ToggleTextButton | [inline, virtual] |
~ShapeID() | ShapeID | [inline, virtual] |