dirty | MenuObject | |
frame_off | MenuObject | |
frame_on | MenuObject | |
handle_event(SDL_Event &event) | MenuEntry | [virtual] |
is_mouse_over(int mx, int my) | MenuObject | [inline] |
is_selected() | MenuObject | [inline] |
MenuEntry(Shape_frame *on, Shape_frame *off, int xpos, int ypos) | MenuEntry | |
MenuObject() | MenuObject | [inline] |
paint(Game_window *gwin) | MenuEntry | [virtual] |
selected | MenuObject | |
set_selected(bool sel) | MenuObject | [inline] |
x | MenuObject | |
x1 | MenuObject | |
x2 | MenuObject | |
y | MenuObject | |
y1 | MenuObject | |
y2 | MenuObject | |
~MenuEntry() | MenuEntry | [inline, virtual] |
~MenuObject() | MenuObject | [inline, virtual] |