dir | Object_sfx | [private] |
distance | Object_sfx | [private] |
eman | Game_singletons | [protected, static] |
gclock | Game_singletons | [protected, static] |
get_distance() | Object_sfx | [inline] |
get_sfxnum() | Object_sfx | [inline] |
get_shape_sfx(int shapenum) | Object_sfx | [static] |
gmap | Game_singletons | [protected, static] |
gumpman | Game_singletons | [protected, static] |
gwin | Game_singletons | [protected, static] |
init(Game_window *g) | Game_singletons | [static] |
obj | Object_sfx | [private] |
Object_sfx(int snum, Game_object *o) | Object_sfx | [inline] |
pal | Game_singletons | [protected, static] |
partyman | Game_singletons | [protected, static] |
play(Game_object *o, int snum, bool stop=false) | Object_sfx | [static] |
set_obj(Game_object *o) | Object_sfx | |
sfx | Object_sfx | [private] |
sfxnum | Object_sfx | [private] |
sman | Game_singletons | [protected, static] |
stop(Game_object *o) | Object_sfx | [inline] |
ucmachine | Game_singletons | [protected, static] |