add(Game_object *obj, int mx=-1, int my=-1, int sx=-1, int sy=-1, bool dont_check=false, bool combine=false) | Paperdoll_gump | [virtual] |
ahandx | Paperdoll_gump | [protected, static] |
ahandy | Paperdoll_gump | [protected, static] |
ammox | Paperdoll_gump | [protected, static] |
ammoy | Paperdoll_gump | [protected, static] |
back2fx | Paperdoll_gump | [protected, static] |
back2fy | Paperdoll_gump | [protected, static] |
back2mx | Paperdoll_gump | [protected, static] |
back2my | Paperdoll_gump | [protected, static] |
backfx | Paperdoll_gump | [protected, static] |
backfy | Paperdoll_gump | [protected, static] |
backmx | Paperdoll_gump | [protected, static] |
backmy | Paperdoll_gump | [protected, static] |
beltfx | Paperdoll_gump | [protected, static] |
beltfy | Paperdoll_gump | [protected, static] |
beltmx | Paperdoll_gump | [protected, static] |
beltmy | Paperdoll_gump | [protected, static] |
bodyx | Paperdoll_gump | [protected, static] |
bodyy | Paperdoll_gump | [protected, static] |
Characters | Paperdoll_gump | [protected, static] |
Characters_BG | Paperdoll_gump | [protected, static] |
check_arms(int mx, int my, Paperdoll_npc *info) | Paperdoll_gump | |
check_belt(int mx, int my, Paperdoll_npc *info) | Paperdoll_gump | |
check_body(int mx, int my, Paperdoll_npc *info) | Paperdoll_gump | |
check_button | Gump | [protected] |
check_head(int mx, int my, Paperdoll_npc *info) | Paperdoll_gump | |
check_object(int mx, int my, Paperdoll_npc *info, int spot, int sx, int sy, int frame=0, int itemtype=-1, int checkspot=-1, int checktype=-1) | Paperdoll_gump | |
check_object_arms(int mx, int my, Paperdoll_npc *info, int spot, int sx, int sy, int start=0, int itemtype=-1) | Paperdoll_gump | |
check_shape(int px, int py, int shape, int frame, ShapeFile file) | Paperdoll_gump | |
close() | Gump | [virtual] |
cmode_button | Paperdoll_gump | [protected] |
cmodex | Paperdoll_gump | [protected, static] |
cmodey | Paperdoll_gump | [protected, static] |
combat_button | Paperdoll_gump | [protected] |
combatx | Paperdoll_gump | [protected, static] |
combaty | Paperdoll_gump | [protected, static] |
container | Gump | [protected] |
coords | Paperdoll_gump | [protected, static] |
coords_blue | Paperdoll_gump | [protected, static] |
coords_hot | Paperdoll_gump | [protected, static] |
cstats_button | Paperdoll_gump | [protected] |
cstatx | Paperdoll_gump | [protected, static] |
cstaty | Paperdoll_gump | [protected, static] |
disk_button | Paperdoll_gump | [protected] |
diskx | Paperdoll_gump | [protected, static] |
disky | Paperdoll_gump | [protected, static] |
eman | Game_singletons | [protected, static] |
feetx | Paperdoll_gump | [protected, static] |
feety | Paperdoll_gump | [protected, static] |
find_actor(int mx, int my) | Paperdoll_gump | [virtual] |
find_closest(int mx, int my, int only_empty=0) | Paperdoll_gump | [protected] |
find_object(int mx, int my) | Paperdoll_gump | [virtual] |
gclock | Game_singletons | [protected, static] |
get_arm_type(void) | Paperdoll_gump | |
get_cont_or_actor(int mx, int my) | Gump | [inline] |
get_container() | Gump | [inline] |
get_dirty() | Gump | [virtual] |
get_framenum() const | ShapeID | [inline] |
get_info() const | ShapeID | [inline] |
get_info(int shnum) | ShapeID | [inline, static] |
get_num_frames() const | ShapeID | |
get_owner() | Gump | [virtual] |
get_rect() | Gump | [virtual] |
get_shape() | ShapeID | [inline] |
get_shape_location(Game_object *obj, int &ox, int &oy) | Gump | |
get_shape_rect(Game_object *obj) | Gump | |
get_shapefile() const | ShapeID | [inline] |
get_shapenum() const | ShapeID | [inline] |
get_x() | Gump | [inline] |
get_y() | Gump | [inline] |
GetCharacterInfo(int shape) | Paperdoll_gump | [static] |
GetCharacterInfoSafe(int shape) | Paperdoll_gump | [static] |
GetFaceShape(int shape, int frame, int spot) | Paperdoll_gump | [inline, static] |
GetItemInfo(int shape, int frame=-1, int spot=-1) | Paperdoll_gump | [static] |
gmap | Game_singletons | [protected, static] |
Gump() | Gump | [inline, protected] |
Gump(Container_game_object *cont, int initx, int inity, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
Gump(Container_game_object *cont, int shnum, ShapeFile shfile=SF_GUMPS_VGA) | Gump | |
gumpman | Game_singletons | [protected, static] |
gwin | Game_singletons | [protected, static] |
halo_button | Paperdoll_gump | [protected] |
halox | Paperdoll_gump | [protected, static] |
haloy | Paperdoll_gump | [protected, static] |
handsx | Paperdoll_gump | [protected, static] |
handsy | Paperdoll_gump | [protected, static] |
has_point(int x, int y) | Gump | [virtual] |
headx | Paperdoll_gump | [protected, static] |
heady | Paperdoll_gump | [protected, static] |
heart_button | Paperdoll_gump | [protected] |
heartx | Paperdoll_gump | [protected, static] |
hearty | Paperdoll_gump | [protected, static] |
init(Game_window *g) | Game_singletons | [static] |
is_draggable() const | Gump | [inline, virtual] |
is_eol() const | ShapeID | [inline] |
is_invalid() const | ShapeID | [inline] |
is_modal() const | Gump | [inline, virtual] |
is_persistent() const | Gump | [inline, virtual] |
is_translucent() | ShapeID | [inline] |
IsNPCFemale(int shape) | Paperdoll_gump | [inline, static] |
IsObjectAllowed(int shape, int frame, int spot) | Paperdoll_gump | [inline, static] |
Items | Paperdoll_gump | [protected, static] |
Items_BG | Paperdoll_gump | [protected, static] |
legsx | Paperdoll_gump | [protected, static] |
legsy | Paperdoll_gump | [protected, static] |
lhandx | Paperdoll_gump | [protected, static] |
lhandy | Paperdoll_gump | [protected, static] |
neckfx | Paperdoll_gump | [protected, static] |
neckfy | Paperdoll_gump | [protected, static] |
neckmx | Paperdoll_gump | [protected, static] |
neckmy | Paperdoll_gump | [protected, static] |
no_handcursor() const | Gump | [inline, virtual] |
object_area | Gump | [protected] |
Object_type enum name | Paperdoll_gump | |
on_button(int mx, int my) | Paperdoll_gump | [virtual] |
OT_Bow enum value | Paperdoll_gump | |
OT_Crossbow enum value | Paperdoll_gump | |
OT_Double enum value | Paperdoll_gump | |
OT_Helm enum value | Paperdoll_gump | |
OT_Musket enum value | Paperdoll_gump | |
OT_Normal enum value | Paperdoll_gump | |
OT_Shield enum value | Paperdoll_gump | |
OT_Single enum value | Paperdoll_gump | |
OT_Staff enum value | Paperdoll_gump | |
paint() | Paperdoll_gump | [virtual] |
paint_arms(const Rectangle &box, Paperdoll_npc *info) | Paperdoll_gump | |
paint_belt(const Rectangle &box, Paperdoll_npc *info) | Paperdoll_gump | |
paint_body(const Rectangle &box, Paperdoll_npc *info) | Paperdoll_gump | |
paint_head(const Rectangle &box, Paperdoll_npc *info) | Paperdoll_gump | |
paint_invisible(int xoff, int yoff) | ShapeID | [inline] |
paint_object(const Rectangle &box, Paperdoll_npc *info, int spot, int sx, int sy, int frame=0, int itemtype=-1, int checkspot=-1, int checktype=-1) | Paperdoll_gump | |
paint_object_arms(const Rectangle &box, Paperdoll_npc *info, int spot, int sx, int sy, int start=0, int itemtype=-1) | Paperdoll_gump | |
paint_outline(int xoff, int yoff, Pixel_colors pix) | ShapeID | [inline] |
paint_shape(int xoff, int yoff, bool force_trans=false) | ShapeID | [inline] |
pal | Game_singletons | [protected, static] |
Paperdoll_gump(Container_game_object *cont, int initx, int inity, int shnum) | Paperdoll_gump | |
partyman | Game_singletons | [protected, static] |
remove(Game_object *obj) | Gump | [virtual] |
rhandx | Paperdoll_gump | [protected, static] |
rhandy | Paperdoll_gump | [protected, static] |
set_file(ShapeFile shfile) | ShapeID | [inline] |
set_frame(int frnum) | ShapeID | [inline] |
set_object_area(Rectangle area, int checkx=8, int checky=64) | Gump | [protected] |
set_pos(int newx, int newy) | Gump | [inline] |
set_pos() | Gump | |
set_shape(int shnum, int frnum) | ShapeID | [inline] |
set_shape(int shnum) | ShapeID | [inline] |
set_to_spot(Game_object *obj, int index) | Paperdoll_gump | [protected] |
set_translucent(int trans) | ShapeID | [inline] |
ShapeID(unsigned char l, unsigned char h) | ShapeID | [inline] |
ShapeID(unsigned char *&data) | ShapeID | [inline] |
ShapeID() | ShapeID | [inline] |
ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA) | ShapeID | [inline] |
shapenum | Gump | [protected] |
shapes_blue | Paperdoll_gump | [protected, static] |
shieldfx | Paperdoll_gump | [protected, static] |
shieldfy | Paperdoll_gump | [protected, static] |
shieldmx | Paperdoll_gump | [protected, static] |
shieldmy | Paperdoll_gump | [protected, static] |
sman | Game_singletons | [protected, static] |
spotx(int i) | Paperdoll_gump | [inline, protected, static] |
spoty(int i) | Paperdoll_gump | [inline, protected, static] |
ucmachine | Game_singletons | [protected, static] |
UNREPLICATABLE_CLASS(Paperdoll_gump) | Paperdoll_gump | [private] |
update_gump() | Gump | [inline, virtual] |
x | Gump | [protected] |
y | Gump | [protected] |
~Gump() | Gump | [virtual] |
~Paperdoll_gump() | Paperdoll_gump | |
~ShapeID() | ShapeID | [inline, virtual] |