cache_shape() | ShapeID | [private] |
eman | Game_singletons | [protected, static] |
framenum | ShapeID | [private] |
gclock | Game_singletons | [protected, static] |
get_framenum() const | ShapeID | [inline] |
get_info() const | ShapeID | [inline] |
get_info(int shnum) | ShapeID | [inline, static] |
get_num_frames() const | ShapeID | |
get_shape() | ShapeID | [inline] |
get_shapefile() const | ShapeID | [inline] |
get_shapenum() const | ShapeID | [inline] |
gmap | Game_singletons | [protected, static] |
gumpman | Game_singletons | [protected, static] |
gwin | Game_singletons | [protected, static] |
has_trans | ShapeID | [private] |
init(Game_window *g) | Game_singletons | [static] |
is_eol() const | ShapeID | [inline] |
is_invalid() const | ShapeID | [inline] |
is_translucent() | ShapeID | [inline] |
paint_invisible(int xoff, int yoff) | ShapeID | [inline] |
paint_outline(int xoff, int yoff, Pixel_colors pix) | ShapeID | [inline] |
paint_shape(int xoff, int yoff, bool force_trans=false) | ShapeID | [inline] |
pal | Game_singletons | [protected, static] |
partyman | Game_singletons | [protected, static] |
set_file(ShapeFile shfile) | ShapeID | [inline] |
set_frame(int frnum) | ShapeID | [inline] |
set_shape(int shnum, int frnum) | ShapeID | [inline] |
set_shape(int shnum) | ShapeID | [inline] |
set_translucent(int trans) | ShapeID | [inline] |
shape | ShapeID | [private] |
shapefile | ShapeID | [private] |
ShapeID(unsigned char l, unsigned char h) | ShapeID | [inline] |
ShapeID(unsigned char *&data) | ShapeID | [inline] |
ShapeID() | ShapeID | [inline] |
ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA) | ShapeID | [inline] |
shapenum | ShapeID | [private] |
sman | Game_singletons | [protected, static] |
ucmachine | Game_singletons | [protected, static] |
~ShapeID() | ShapeID | [inline, virtual] |