ammo | Shape_info | [private] |
armor | Shape_info | [private] |
barge enum value | Shape_info | |
building enum value | Shape_info | |
container enum value | Shape_info | |
dims | Shape_info | [private] |
get_3d_height() | Shape_info | [inline] |
get_3d_xtiles(unsigned int framenum=0) | Shape_info | [inline] |
get_3d_ytiles(unsigned int framenum=0) | Shape_info | [inline] |
get_ammo_info() | Shape_info | [inline] |
get_armor() | Shape_info | [inline] |
get_armor_info() | Shape_info | [inline] |
get_monster_info() | Shape_info | [inline] |
get_ready_type() | Shape_info | [inline] |
get_shape_class() | Shape_info | [inline] |
get_tfa(int i) | Shape_info | [inline] |
get_volume() | Shape_info | [inline] |
get_weapon_info() | Shape_info | [inline] |
get_weapon_offset(int frame, unsigned char &x, unsigned char &y) | Shape_info | [inline] |
get_weight() | Shape_info | [inline] |
has_hp enum value | Shape_info | |
has_quality() | Shape_info | [inline] |
has_quality_flags() | Shape_info | [inline] |
has_quantity() | Shape_info | [inline] |
has_sfx() | Shape_info | [inline] |
has_strange_movement() | Shape_info | [inline] |
has_translucency() | Shape_info | [inline] |
hatchable enum value | Shape_info | |
human enum value | Shape_info | |
is_animated() | Shape_info | [inline] |
is_barge_part() | Shape_info | [inline] |
is_door() | Shape_info | [inline] |
is_field() | Shape_info | [inline] |
is_light_source() | Shape_info | [inline] |
is_npc() | Shape_info | [inline] |
is_poisonous() | Shape_info | [inline] |
is_solid() | Shape_info | [inline] |
is_transparent() | Shape_info | [inline] |
is_water() | Shape_info | [inline] |
is_xobstacle() | Shape_info | [inline] |
is_yobstacle() | Shape_info | [inline] |
monster enum value | Shape_info | |
monstinf | Shape_info | [private] |
occludes() const | Shape_info | [inline] |
occludes_flag | Shape_info | [private] |
operator=(const Shape_info &other) | Shape_info | [private] |
quality enum value | Shape_info | |
quality_flags enum value | Shape_info | |
quantity enum value | Shape_info | |
ready_type | Shape_info | [private] |
set_3d(int xt, int yt, int zt) | Shape_info | |
set_ammo_info(bool tf) | Shape_info | |
set_animated(bool tf) | Shape_info | [inline] |
set_armor_info(bool tf) | Shape_info | |
set_barge_part(bool tf) | Shape_info | [inline] |
set_door(bool tf) | Shape_info | [inline] |
set_field(bool tf) | Shape_info | [inline] |
set_light_source(bool tf) | Shape_info | [inline] |
set_monster_info(bool tf) | Shape_info | |
set_obstacle(bool x, bool y) | Shape_info | [inline] |
set_occludes(bool tf) | Shape_info | [inline] |
set_ready_type(unsigned char t) | Shape_info | [inline] |
set_sfx(bool tf) | Shape_info | [inline] |
set_shape_class(Shape_class c) | Shape_info | [inline] |
set_solid(bool tf) | Shape_info | [inline] |
set_strange_movement(bool tf) | Shape_info | [inline] |
set_tfa(int i, int bit, bool tf) | Shape_info | [inline, private] |
set_tfa_data() | Shape_info | [inline, private] |
set_translucency(bool tf) | Shape_info | [inline] |
set_transparent(bool tf) | Shape_info | [inline] |
set_water(bool tf) | Shape_info | [inline] |
set_weapon_info(bool tf) | Shape_info | |
set_weapon_offset(int frame, unsigned char x, unsigned char y) | Shape_info | |
set_weight_volume(int w, int v) | Shape_info | [inline] |
Shape_class enum name | Shape_info | |
Shape_info(const Shape_info &other) | Shape_info | [private] |
Shape_info() | Shape_info | [inline] |
Shapes_vga_file class | Shape_info | [friend] |
shpdims | Shape_info | [private] |
spellbook enum value | Shape_info | |
tfa | Shape_info | [private] |
unusable enum value | Shape_info | |
virtue_stone enum value | Shape_info | |
volume | Shape_info | [private] |
weapon | Shape_info | [private] |
weapon_offsets | Shape_info | [private] |
weight | Shape_info | [private] |
~Shape_info() | Shape_info | [virtual] |