Sprites_effect Member List

This is the complete list of members for Sprites_effect, including all inherited members.

add_dirty(int frnum)Sprites_effect [inline, protected]
deltaxSprites_effect [protected]
deltaySprites_effect [protected]
Effects_manager classSpecial_effect [friend]
emanGame_singletons [protected, static]
framesSprites_effect [protected]
gclockGame_singletons [protected, static]
gmapGame_singletons [protected, static]
gumpmanGame_singletons [protected, static]
gwinGame_singletons [protected, static]
handle_event(unsigned long time, long udata)Sprites_effect [virtual]
in_queue()Time_sensitive [inline]
init(Game_window *g)Game_singletons [static]
is_weather()Special_effect [inline, virtual]
itemSprites_effect [protected]
paint()Sprites_effect [virtual]
palGame_singletons [protected, static]
partymanGame_singletons [protected, static]
posSprites_effect [protected]
set_always(bool tf)Time_sensitive [inline]
smanGame_singletons [protected, static]
Special_effect()Special_effect [inline]
spriteSprites_effect [protected]
Sprites_effect(int num, Tile_coord p, int dx=0, int dy=0, int delay=0)Sprites_effect
Sprites_effect(int num, Game_object *it, int xf, int yf, int dx, int dy)Sprites_effect
Time_queue classTime_sensitive [friend]
Time_sensitive()Time_sensitive [inline]
ucmachineGame_singletons [protected, static]
xoffSprites_effect [protected]
yoffSprites_effect [protected]
~Special_effect()Special_effect [inline, virtual]
~Time_sensitive()Time_sensitive [virtual]


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