Yesno_button Member List

This is the complete list of members for Yesno_button, including all inherited members.

activate()Yesno_button [virtual]
double_clicked(int x, int y)Gump_button [virtual]
emanGame_singletons [protected, static]
gclockGame_singletons [protected, static]
get_framenum() constShapeID [inline]
get_info() constShapeID [inline]
get_info(int shnum)ShapeID [inline, static]
get_num_frames() constShapeID
get_rect()Gump_widget [virtual]
get_shape()ShapeID [inline]
get_shapefile() constShapeID [inline]
get_shapenum() constShapeID [inline]
gmapGame_singletons [protected, static]
Gump classGump_button [friend]
Gump_button(Gump *par, int shnum, int px, int py, ShapeFile shfile=SF_GUMPS_VGA)Gump_button [inline]
Gump_widget()Gump_widget [inline, protected]
Gump_widget(Gump *par, int shnum, int px, int py, ShapeFile shfile=SF_GUMPS_VGA)Gump_widget [inline]
gumpmanGame_singletons [protected, static]
gwinGame_singletons [protected, static]
init(Game_window *g)Game_singletons [static]
is_draggable()Gump_widget [inline, virtual]
is_eol() constShapeID [inline]
is_invalid() constShapeID [inline]
is_translucent()ShapeID [inline]
isyesYesno_button [private]
on_button(int mx, int my)Gump_button [inline, virtual]
on_widget(int mx, int my)Gump_widget [virtual]
paint()Gump_button [virtual]
paint_invisible(int xoff, int yoff)ShapeID [inline]
paint_outline(int xoff, int yoff, Pixel_colors pix)ShapeID [inline]
paint_shape(int xoff, int yoff, bool force_trans=false)ShapeID [inline]
palGame_singletons [protected, static]
parentGump_widget [protected]
partymanGame_singletons [protected, static]
push()Gump_button [virtual]
pushedGump_button [protected]
set_file(ShapeFile shfile)ShapeID [inline]
set_frame(int frnum)ShapeID [inline]
set_shape(int shnum, int frnum)ShapeID [inline]
set_shape(int shnum)ShapeID [inline]
set_translucent(int trans)ShapeID [inline]
ShapeID(unsigned char l, unsigned char h)ShapeID [inline]
ShapeID(unsigned char *&data)ShapeID [inline]
ShapeID()ShapeID [inline]
ShapeID(int shnum, int frnum, ShapeFile shfile=SF_SHAPES_VGA)ShapeID [inline]
smanGame_singletons [protected, static]
Spellbook_gump classGump_widget [friend]
Spellscroll_gump classGump_widget [friend]
ucmachineGame_singletons [protected, static]
unpush()Gump_button [virtual]
update_widget()Gump_widget [inline, virtual]
xGump_widget [protected]
yGump_widget [protected]
Yesno_button(Gump *par, int px, int py, int yes)Yesno_button [inline]
~ShapeID()ShapeID [inline, virtual]


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