playfli.h

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00001 /*
00002  *  playfli.cc - Play Autodesk Animator FLIs
00003  *
00004  *  Copyright (C) 2000-2001  The Exult Team
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00019  */
00020 
00021 
00022 #ifndef PLAYFLI_H
00023 #define PLAYFLI_H
00024 
00025 #include "databuf.h"
00026 #include "imagewin.h"
00027 class Palette;
00028 
00029 class playfli {
00030  public:
00031  struct fliinfo {
00032     int frames;
00033     int width;
00034     int height;
00035     int depth;
00036     int speed;
00037  };
00038  private:
00039     DataSource *fli_data;
00040     int fli_size;
00041     int fli_magic;
00042     int fli_frames;
00043     int fli_width;
00044     int fli_height;
00045     int fli_depth;
00046     int fli_flags;
00047     int fli_speed;
00048     Image_buffer *fli_buf;
00049     int streamstart;
00050     int streampos;
00051     int frame;
00052     Palette *palette;
00053  public:
00054     playfli(const char *fli_name);
00055     playfli(char *buffer, std::size_t len);
00056     ~playfli();
00057     void info(fliinfo *fi = NULL);
00058     int play(Image_window *win, int first_frame = 0, int last_frame = -1, unsigned long ticks = 0, int brightness = 100);
00059     void put_buffer(Image_window *win);
00060     inline Palette *get_palette () { return palette; }
00061  private:
00062     void initfli();
00063     int nextpal;
00064     int thispal;
00065     int changepal;
00066 };
00067 
00068 
00069 #endif

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