CombatStats_gump.h

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00001 /*
00002 Copyright (C) 2001 The Exult Team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef _COMBATSTATS_GUMP_H_
00020 #define _COMBATSTATS_GUMP_H_
00021 
00022 #include "Gump.h"
00023 #include "misc_buttons.h"
00024 #include "Face_button.h"
00025 
00026 class Actor;
00027 
00028 /*
00029  *  A rectangular area showing party combat statistics:
00030  */
00031 class CombatStats_gump : public Gump
00032 {
00033   UNREPLICATABLE_CLASS(CombatStats_gump);
00034 
00035 public:
00036   CombatStats_gump(int initx, int inity);
00037   ~CombatStats_gump();
00038           // Add object.
00039   virtual int add(Game_object *obj, int mx = -1, int my = -1,
00040       int sx = -1, int sy = -1, bool dont_check = false,
00041             bool combine = false)
00042     { return 0; }   // Can't drop onto it.
00043           // Paint it and its contents.
00044   virtual void paint();
00045   virtual Gump_button *on_button(int mx, int my);
00046 
00047 private:
00048   Actor* party[9];
00049   int party_size;
00050   Halo_button* halo_btn[9];
00051   Combat_mode_button* cmb_btn[9];
00052   Face_button* face_btn[9];
00053 };
00054 
00055 #endif

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