00001 /* 00002 Copyright (C) 2001 The Exult Team 00003 00004 This program is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU General Public License 00006 as published by the Free Software Foundation; either version 2 00007 of the License, or (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 */ 00018 00019 #ifndef _COMBATSTATS_GUMP_H_ 00020 #define _COMBATSTATS_GUMP_H_ 00021 00022 #include "Gump.h" 00023 #include "misc_buttons.h" 00024 #include "Face_button.h" 00025 00026 class Actor; 00027 00028 /* 00029 * A rectangular area showing party combat statistics: 00030 */ 00031 class CombatStats_gump : public Gump 00032 { 00033 UNREPLICATABLE_CLASS(CombatStats_gump); 00034 00035 public: 00036 CombatStats_gump(int initx, int inity); 00037 ~CombatStats_gump(); 00038 // Add object. 00039 virtual int add(Game_object *obj, int mx = -1, int my = -1, 00040 int sx = -1, int sy = -1, bool dont_check = false, 00041 bool combine = false) 00042 { return 0; } // Can't drop onto it. 00043 // Paint it and its contents. 00044 virtual void paint(); 00045 virtual Gump_button *on_button(int mx, int my); 00046 00047 private: 00048 Actor* party[9]; 00049 int party_size; 00050 Halo_button* halo_btn[9]; 00051 Combat_mode_button* cmb_btn[9]; 00052 Face_button* face_btn[9]; 00053 }; 00054 00055 #endif