Jawbone_gump.h

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00001 /*
00002 Copyright (C) 2001 The Exult Team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef _JAWBONE_GUMP_H_
00020 #define _JAWBONE_GUMP_H_
00021 
00022 #include "Gump.h"
00023 
00024 class Game_object;
00025 class Container_game_object;
00026 class Game_window;
00027 class Jawbone_object;
00028 
00029 class Jawbone_gump : public Gump {
00030  public:
00031   Jawbone_gump(Jawbone_object *cont, int initx, int inity);
00032 
00033   ~Jawbone_gump() {}
00034 
00035   // Find the object the mouse is over
00036   virtual Game_object *find_object(int mx, int my);
00037 
00038   // Add object.
00039   virtual int add(Game_object *obj, int mx = -1, int my = -1, 
00040       int sx = -1, int sy = -1, bool dont_check = false,
00041             bool combine = false);
00042 
00043   // Paint it and its contents.
00044   virtual void paint();
00045 
00046  private:
00047   void set_to_spot(Game_object *obj, int sx, int sy);
00048   void paint_tooth(int index);
00049 
00050   bool on_tooth(int sx, int sy, int index); // is spot on tooth?
00051 
00052   Jawbone_object *jawbone;
00053 
00054 };
00055 
00056 #endif

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