Stats_gump.h

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00001 /*
00002 Copyright (C) 2000 The Exult Team
00003 
00004 This program is free software; you can redistribute it and/or
00005 modify it under the terms of the GNU General Public License
00006 as published by the Free Software Foundation; either version 2
00007 of the License, or (at your option) any later version.
00008 
00009 This program is distributed in the hope that it will be useful,
00010 but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012 GNU General Public License for more details.
00013 
00014 You should have received a copy of the GNU General Public License
00015 along with this program; if not, write to the Free Software
00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00017 */
00018 
00019 #ifndef _STATS_GUMP_H_
00020 #define _STATS_GUMP_H_
00021 
00022 #include "Gump.h"
00023 #include "misc_buttons.h"
00024 
00025 class Actor;
00026 
00027 /*
00028  *  A rectangular area showing a character's statistics:
00029  */
00030 class Stats_gump : public Gump
00031 {
00032   UNREPLICATABLE_CLASS(Stats_gump);
00033 
00034 protected:
00035   Actor *get_actor()
00036     { return (Actor *) container; }
00037   static short textx;   // X-coord. of where to write.
00038   static short texty[10];   // Y-coords.
00039 
00040 public:
00041   Stats_gump(Container_game_object *cont, int initx, int inity);
00042   ~Stats_gump()
00043     {  }
00044           // Add object.
00045   virtual int add(Game_object *obj, int mx = -1, int my = -1,
00046       int sx = -1, int sy = -1, bool dont_check = false,
00047             bool combine = false)
00048     { return 0; }   // Can't drop onto it.
00049           // Paint it and its contents.
00050   virtual void paint();
00051 
00052   virtual Game_object *find_object(int mx, int my)
00053     { return 0; }
00054 };
00055 
00056 #endif

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