Approach_actor_action Class Reference

#include <actions.h>

Inheritance diagram for Approach_actor_action:

Inheritance graph
[legend]
Collaboration diagram for Approach_actor_action:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Approach_actor_action (PathFinder *p, Game_object *d)
virtual int handle_event (Actor *actor)

Private Attributes

Game_objectdest_obj
Tile_coord orig_dest_pos
int cur_step
int check_step

Detailed Description

Definition at line 126 of file actions.h.


Constructor & Destructor Documentation

Approach_actor_action::Approach_actor_action ( PathFinder p,
Game_object d 
)

Definition at line 494 of file actions.cc.


Member Function Documentation

int Approach_actor_action::handle_event ( Actor actor  )  [virtual]

Reimplemented from Path_walking_actor_action.

Definition at line 515 of file actions.cc.

References Path_walking_actor_action::handle_event().

Here is the call graph for this function:


Member Data Documentation

Game_object* Approach_actor_action::dest_obj [private]

Definition at line 128 of file actions.h.

Tile_coord Approach_actor_action::orig_dest_pos [private]

Definition at line 129 of file actions.h.

int Approach_actor_action::cur_step [private]

Definition at line 130 of file actions.h.

int Approach_actor_action::check_step [private]

Definition at line 131 of file actions.h.


The documentation for this class was generated from the following files:
Generated on Mon Jul 9 14:46:57 2007 for ExultEngine by  doxygen 1.5.1