add_resource(const char *name, const char *str, int num) | Game | |
add_shape(const char *name, int shapenum) | Game | |
centerx | Game | [protected] |
centery | Game | [protected] |
clear_avname() | Game | [static] |
clear_avsex() | Game | [static] |
clear_avskin() | Game | [static] |
clear_jive() | Game | [inline] |
create_game(Exult_Game mygame, const char *title=0) | Game | [static] |
DEV_Game() | DEV_Game | [inline] |
editing_flag | Game | [protected, static] |
eman | Game_singletons | [protected, static] |
end_game(bool success) | SI_Game | [virtual] |
Game() | Game | |
gclock | Game_singletons | [protected, static] |
get_avname() | Game | [static] |
get_avsex() | Game | [static] |
get_avskin() | Game | [static] |
get_game_type() | Game | [inline, static] |
get_gametitle() | Game | [inline, static] |
get_resource(const char *name) | Game | |
get_shape(const char *name) | Game | |
get_start_tile_x() | SI_Game | [inline, virtual] |
get_start_tile_y() | SI_Game | [inline, virtual] |
get_ticks() | Game | [inline, static] |
gmap | Game_singletons | [protected, static] |
gumpman | Game_singletons | [protected, static] |
gwin | Game | |
has_expansion() | Game | [inline, static] |
ibuf | Game | |
init(Game_window *g) | Game_singletons | [static] |
is_editing() | Game | [inline, static] |
is_installed() | SI_Game | [static] |
is_new_game() | Game | [inline, static] |
jive | Game | [protected] |
journey_failed_text() | Game | |
menushapes | Game | [protected] |
new_game(Vga_file &shapes) | SI_Game | [virtual] |
pal | Game_singletons | [protected, static] |
partyman | Game_singletons | [protected, static] |
play_audio(const char *archive, int index) | Game | |
play_flic(const char *archive, int index) | Game | |
play_intro() | SI_Game | [virtual] |
play_midi(int track, bool repeat=false) | Game | |
set_avname(char *name) | Game | [static] |
set_avsex(int sex) | Game | [static] |
set_avskin(int skin) | Game | [static] |
set_jive() | Game | [inline] |
set_new_game() | Game | [inline, static] |
set_ticks(unsigned int t) | Game | [inline, static] |
show_credits() | SI_Game | [virtual] |
show_journey_failed() | SI_Game | [virtual] |
show_menu(bool skip=false) | Game | |
show_quotes() | SI_Game | [virtual] |
SI_Game() | SI_Game | |
sman | Game_singletons | [protected, static] |
top_menu() | SI_Game | [virtual] |
topx | Game | [protected] |
topy | Game | [protected] |
ucmachine | Game_singletons | [protected, static] |
win | Game | |
~Game() | Game | [virtual] |
~SI_Game() | SI_Game | |