Face_pos_actor_action Class Reference

#include <actions.h>

Inheritance diagram for Face_pos_actor_action:

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List of all members.

Public Member Functions

 Face_pos_actor_action (Tile_coord p, int spd)
 Face_pos_actor_action (Game_object *o, int spd)
virtual int handle_event (Actor *actor)

Private Attributes

int speed
Tile_coord pos

Detailed Description

Definition at line 309 of file actions.h.


Constructor & Destructor Documentation

Face_pos_actor_action::Face_pos_actor_action ( Tile_coord  p,
int  spd 
)

Definition at line 904 of file actions.cc.

Face_pos_actor_action::Face_pos_actor_action ( Game_object o,
int  spd 
)

Definition at line 908 of file actions.cc.


Member Function Documentation

int Face_pos_actor_action::handle_event ( Actor actor  )  [virtual]

Implements Actor_action.

Definition at line 919 of file actions.cc.

References Actor::change_frame(), Game_object::get_dir_framenum(), Game_object::get_direction(), ShapeID::get_framenum(), Game_window::get_instance(), gwin, and Actor::standing.

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Member Data Documentation

int Face_pos_actor_action::speed [private]

Definition at line 311 of file actions.h.

Tile_coord Face_pos_actor_action::pos [private]

Definition at line 312 of file actions.h.


The documentation for this class was generated from the following files:
Generated on Mon Jul 9 14:51:04 2007 for ExultEngine by  doxygen 1.5.1