#include <actions.h>
Inheritance diagram for Move_actor_action:
Public Member Functions | |
Move_actor_action (Tile_coord d) | |
virtual int | handle_event (Actor *actor) |
Private Attributes | |
Tile_coord | dest |
Definition at line 162 of file actions.h.
Move_actor_action::Move_actor_action | ( | Tile_coord | d | ) | [inline] |
int Move_actor_action::handle_event | ( | Actor * | actor | ) | [virtual] |
Implements Actor_action.
Definition at line 647 of file actions.cc.
References Game_window::center_view(), Game_window::get_instance(), Game_window::get_main_actor(), Game_object::get_tile(), gwin, Ireg_game_object::move(), and Tile_coord::tx.
Here is the call graph for this function:
Tile_coord Move_actor_action::dest [private] |