Public Member Functions | |
Quaking_actor (const std::string &nm, int shapenum, int qs=5, int num=-1, int uc=-1) | |
virtual int | step (Tile_coord t, int frame) |
Private Attributes | |
int | qsteps |
int | steps |
Definition at line 62 of file monsters.cc.
Quaking_actor::Quaking_actor | ( | const std::string & | nm, | |
int | shapenum, | |||
int | qs = 5 , |
|||
int | num = -1 , |
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int | uc = -1 | |||
) | [inline] |
Definition at line 67 of file monsters.cc.
int Quaking_actor::step | ( | Tile_coord | t, | |
int | frame | |||
) | [virtual] |
Reimplemented from Monster_actor.
Definition at line 643 of file monsters.cc.
References Time_queue::add(), Game::get_ticks(), Game_window::get_tqueue(), gwin, and Monster_actor::step().
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int Quaking_actor::qsteps [private] |
Definition at line 64 of file monsters.cc.
int Quaking_actor::steps [private] |
Definition at line 65 of file monsters.cc.