Quaking_actor Class Reference

Inheritance diagram for Quaking_actor:

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Collaboration diagram for Quaking_actor:

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List of all members.

Public Member Functions

 Quaking_actor (const std::string &nm, int shapenum, int qs=5, int num=-1, int uc=-1)
virtual int step (Tile_coord t, int frame)

Private Attributes

int qsteps
int steps

Detailed Description

Definition at line 62 of file monsters.cc.


Constructor & Destructor Documentation

Quaking_actor::Quaking_actor ( const std::string &  nm,
int  shapenum,
int  qs = 5,
int  num = -1,
int  uc = -1 
) [inline]

Definition at line 67 of file monsters.cc.


Member Function Documentation

int Quaking_actor::step ( Tile_coord  t,
int  frame 
) [virtual]

Reimplemented from Monster_actor.

Definition at line 643 of file monsters.cc.

References Time_queue::add(), Game::get_ticks(), Game_window::get_tqueue(), gwin, and Monster_actor::step().

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Member Data Documentation

int Quaking_actor::qsteps [private]

Definition at line 64 of file monsters.cc.

int Quaking_actor::steps [private]

Definition at line 65 of file monsters.cc.


The documentation for this class was generated from the following file:
Generated on Mon Jul 9 15:01:46 2007 for ExultEngine by  doxygen 1.5.1