Usecode_actor_action Class Reference

#include <actions.h>

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List of all members.

Public Member Functions

 Usecode_actor_action (int f, Game_object *i, int ev)
virtual int handle_event (Actor *actor)

Private Attributes

int fun
Game_objectitem
int eventid

Detailed Description

Definition at line 227 of file actions.h.


Constructor & Destructor Documentation

Usecode_actor_action::Usecode_actor_action ( int  f,
Game_object i,
int  ev 
) [inline]

Definition at line 233 of file actions.h.


Member Function Documentation

int Usecode_actor_action::handle_event ( Actor actor  )  [virtual]

Implements Actor_action.

Definition at line 684 of file actions.cc.

References Usecode_machine::call_usecode(), Game_window::get_instance(), Game_window::get_usecode(), gwin, and Game_window::set_all_dirty().

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Member Data Documentation

int Usecode_actor_action::fun [private]

Definition at line 229 of file actions.h.

Game_object* Usecode_actor_action::item [private]

Definition at line 230 of file actions.h.

int Usecode_actor_action::eventid [private]

Definition at line 231 of file actions.h.


The documentation for this class was generated from the following files:
Generated on Mon Jul 9 15:04:57 2007 for ExultEngine by  doxygen 1.5.1