flags.h File Reference

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namespace  Obj_flags

Enumerations

enum  {
  Obj_flags::invisible = 0, Obj_flags::asleep = 1, Obj_flags::charmed = 2, Obj_flags::cursed = 3,
  Obj_flags::dead = 4, Obj_flags::in_party = 6, Obj_flags::paralyzed = 7, Obj_flags::poisoned = 8,
  Obj_flags::protection = 9, Obj_flags::on_moving_barge = 10, Obj_flags::okay_to_take = 11, Obj_flags::might = 12,
  Obj_flags::no_spell_casting = 13, Obj_flags::cant_die = 14, Obj_flags::dancing = 15, Obj_flags::dont_move = 16,
  Obj_flags::si_on_moving_barge = 17, Obj_flags::is_temporary = 18, Obj_flags::okay_to_land = 21, Obj_flags::in_dungeon = 23,
  Obj_flags::confused = 25, Obj_flags::in_motion = 26, Obj_flags::met = 28, Obj_flags::si_tournament = 29,
  Obj_flags::si_zombie = 30, Obj_flags::polymorph = 32, Obj_flags::tattooed = 33, Obj_flags::read = 34,
  Obj_flags::petra = 35, Obj_flags::freeze = 37
}


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