Obj_flags Namespace Reference


Enumerations

enum  {
  invisible = 0, asleep = 1, charmed = 2, cursed = 3,
  dead = 4, in_party = 6, paralyzed = 7, poisoned = 8,
  protection = 9, on_moving_barge = 10, okay_to_take = 11, might = 12,
  no_spell_casting = 13, cant_die = 14, dancing = 15, dont_move = 16,
  si_on_moving_barge = 17, is_temporary = 18, okay_to_land = 21, in_dungeon = 23,
  confused = 25, in_motion = 26, met = 28, si_tournament = 29,
  si_zombie = 30, polymorph = 32, tattooed = 33, read = 34,
  petra = 35, freeze = 37
}


Enumeration Type Documentation

anonymous enum

Enumerator:
invisible 
asleep 
charmed 
cursed 
dead 
in_party 
paralyzed 
poisoned 
protection 
on_moving_barge 
okay_to_take 
might 
no_spell_casting 
cant_die 
dancing 
dont_move 
si_on_moving_barge 
is_temporary 
okay_to_land 
in_dungeon 
confused 
in_motion 
met 
si_tournament 
si_zombie 
polymorph 
tattooed 
read 
petra 
freeze 

Definition at line 25 of file flags.h.


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