#include <animate.h>
Inheritance diagram for Animated_ifix_object:
Public Member Functions | |
Animated_ifix_object (unsigned char *ifix) | |
Animated_ifix_object (int shapenum, int framenum, unsigned int tilex, unsigned int tiley, unsigned int lft=0) | |
virtual | ~Animated_ifix_object () |
virtual void | paint () |
virtual Tile_coord | get_original_tile_coord () const |
virtual void | write_ifix (DataSource *ifix) |
Private Attributes | |
Animator * | animator |
Definition at line 171 of file animate.h.
Animated_ifix_object::Animated_ifix_object | ( | unsigned char * | ifix | ) |
Definition at line 736 of file animate.cc.
References animator, and Animator::create().
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Animated_ifix_object::Animated_ifix_object | ( | int | shapenum, | |
int | framenum, | |||
unsigned int | tilex, | |||
unsigned int | tiley, | |||
unsigned int | lft = 0 | |||
) |
Definition at line 722 of file animate.cc.
References Animator::create().
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Animated_ifix_object::~Animated_ifix_object | ( | ) | [virtual] |
Definition at line 746 of file animate.cc.
void Animated_ifix_object::paint | ( | ) | [virtual] |
Reimplemented from Game_object.
Definition at line 757 of file animate.cc.
References Game_object::paint().
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virtual Tile_coord Animated_ifix_object::get_original_tile_coord | ( | ) | const [inline, virtual] |
Reimplemented from Game_object.
Definition at line 182 of file animate.h.
References animator, Animator::get_deltax(), Animator::get_deltay(), and Game_object::get_tile().
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void Animated_ifix_object::write_ifix | ( | DataSource * | ifix | ) | [virtual] |
Reimplemented from Ifix_game_object.
Definition at line 768 of file animate.cc.
References animator, Animator::get_framenum(), ShapeID::get_framenum(), ShapeID::set_frame(), and Ifix_game_object::write_ifix().
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Animator* Animated_ifix_object::animator [private] |
Definition at line 173 of file animate.h.
Referenced by Animated_ifix_object(), get_original_tile_coord(), and write_ifix().