#include <objs.h>
Inheritance diagram for Ifix_game_object:
Public Member Functions | |
Ifix_game_object (unsigned char *ifix) | |
Ifix_game_object (int shapenum, int framenum, unsigned int tilex, unsigned int tiley, unsigned int lft=0) | |
virtual void | move (int newtx, int newty, int newlift) |
virtual void | remove_this (int nodel=0) |
virtual void | paint_terrain () |
virtual void | write_ifix (DataSource *ifix) |
Definition at line 337 of file objs.h.
Ifix_game_object::Ifix_game_object | ( | unsigned char * | ifix | ) | [inline] |
Ifix_game_object::Ifix_game_object | ( | int | shapenum, | |
int | framenum, | |||
unsigned int | tilex, | |||
unsigned int | tiley, | |||
unsigned int | lft = 0 | |||
) | [inline] |
void Ifix_game_object::move | ( | int | newtx, | |
int | newty, | |||
int | newlift | |||
) | [virtual] |
Reimplemented from Game_object.
Definition at line 1339 of file objs.cc.
References c_num_chunks, and Game_object::move().
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void Ifix_game_object::remove_this | ( | int | nodel = 0 |
) | [virtual] |
Reimplemented from Game_object.
Definition at line 1359 of file objs.cc.
References c_num_chunks, and Game_object::remove_this().
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virtual void Ifix_game_object::paint_terrain | ( | ) | [inline, virtual] |
void Ifix_game_object::write_ifix | ( | DataSource * | ifix | ) | [virtual] |
Reimplemented from Game_object.
Reimplemented in Animated_ifix_object.
Definition at line 1376 of file objs.cc.
References DataSource::write().
Referenced by Animated_ifix_object::write_ifix().
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