Public Member Functions | |
Npc_flag_timer (Npc_timer_list *l, int f, Npc_flag_timer **loc) | |
virtual | ~Npc_flag_timer () |
void | handle_event (unsigned long curtime, long udata) |
Private Attributes | |
int | flag |
uint32 | end_time |
Npc_flag_timer ** | listloc |
Definition at line 133 of file npctime.cc.
Npc_flag_timer::Npc_flag_timer | ( | Npc_timer_list * | l, | |
int | f, | |||
Npc_flag_timer ** | loc | |||
) | [inline] |
Definition at line 139 of file npctime.cc.
References end_time, and Game::get_ticks().
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virtual Npc_flag_timer::~Npc_flag_timer | ( | ) | [inline, virtual] |
void Npc_flag_timer::handle_event | ( | unsigned long | curtime, | |
long | udata | |||
) | [virtual] |
Implements Time_sensitive.
Definition at line 532 of file npctime.cc.
References Time_queue::add(), Game_window::get_tqueue(), gwin, and Exult_server::npc.
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int Npc_flag_timer::flag [private] |
Definition at line 135 of file npctime.cc.
uint32 Npc_flag_timer::end_time [private] |
Npc_flag_timer** Npc_flag_timer::listloc [private] |