Talk_schedule Class Reference

#include <schedule.h>

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List of all members.

Public Member Functions

 Talk_schedule (Actor *n)
virtual void now_what ()

Private Attributes

int phase

Detailed Description

Definition at line 214 of file schedule.h.


Constructor & Destructor Documentation

Talk_schedule::Talk_schedule ( Actor n  )  [inline]

Definition at line 218 of file schedule.h.


Member Function Documentation

void Talk_schedule::now_what (  )  [virtual]

Implements Schedule.

Definition at line 805 of file schedule.cc.

References Path_walking_actor_action::create_path(), Game::get_game_type(), Game_window::get_main_actor(), Game_object::get_tile(), gwin, Fast_pathfinder_client::is_grabable(), Exult_server::npc, Game_window::paint(), SERPENT_ISLE, and Actor::standing.

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Member Data Documentation

int Talk_schedule::phase [private]

Definition at line 216 of file schedule.h.


The documentation for this class was generated from the following files:
Generated on Mon Jul 9 15:04:09 2007 for ExultEngine by  doxygen 1.5.1