#include <schedule.h>
Inheritance diagram for Tool_schedule:
Public Member Functions | |
Tool_schedule (Actor *n, int shnum) | |
virtual void | now_what () |
virtual void | ending (int newtype) |
Private Attributes | |
int | toolshape |
Game_object * | tool |
Definition at line 263 of file schedule.h.
Tool_schedule::Tool_schedule | ( | Actor * | n, | |
int | shnum | |||
) | [inline] |
Definition at line 268 of file schedule.h.
void Tool_schedule::now_what | ( | ) | [virtual] |
Reimplemented from Loiter_schedule.
Definition at line 999 of file schedule.cc.
References Schedule::farm, first_farmer, first_miner, last_farmer, last_miner, Actor::lhand, Actor::lrhand, Schedule::miner, Loiter_schedule::now_what(), Exult_server::npc, Exult_server::obj, and Actor::rhand.
Here is the call graph for this function:
void Tool_schedule::ending | ( | int | newtype | ) | [virtual] |
int Tool_schedule::toolshape [private] |
Definition at line 265 of file schedule.h.
Game_object* Tool_schedule::tool [private] |
Definition at line 266 of file schedule.h.