#include <iostream>
#include "gamewin.h"
#include "gamemap.h"
#include "drag.h"
#include "Gump_button.h"
#include "Gump.h"
#include "mouse.h"
#include "paths.h"
#include "actors.h"
#include "cheat.h"
#include "chunks.h"
#include "Audio.h"
#include "Gump_manager.h"
#include "ucmachine.h"
#include "barge.h"
Include dependency graph for drag.cc:
Go to the source code of this file.
Functions | |
static bool | Check_weight (Game_window *gwin, Game_object *to_drop, Game_object *owner) |
static bool Check_weight | ( | Game_window * | gwin, | |
Game_object * | to_drop, | |||
Game_object * | owner | |||
) | [static] |
Definition at line 306 of file drag.cc.
References cheat, Game_object::get_flag(), Game_object::get_max_weight(), Game_object::get_outermost(), Game_object::get_weight(), Cheat::in_hack_mover(), Obj_flags::in_party, Mouse::mouse, and Mouse::tooheavy.
Referenced by Dragging_info::drop_on_gump(), and Dragging_info::drop_on_map().
Here is the call graph for this function: