#include <iostream>
#include "gameclk.h"
#include "gamewin.h"
#include "actors.h"
#include "cheat.h"
#include "game.h"
Include dependency graph for gameclk.cc:
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Functions | |
static void | Check_freezing () |
static void Check_freezing | ( | ) | [static] |
Definition at line 133 of file gameclk.cc.
References Obj_flags::freeze, Ireg_game_object::get_flag(), Game_window::get_instance(), Game_window::get_main_actor(), Game_window::get_party(), and gwin.
Referenced by Game_clock::handle_event().
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