#include <cstdio>
#include "gamewin.h"
#include "gamerend.h"
#include "gameclk.h"
#include "gamemap.h"
#include "actors.h"
#include "chunks.h"
#include "objiter.h"
#include "Gump_manager.h"
#include "Gump.h"
#include "effects.h"
#include "cheat.h"
#include "drag.h"
Include dependency graph for gamerend.cc:
Go to the source code of this file.
Namespaces | |
namespace | std |
Functions | |
int | snprintf (char *, size_t, const char *,...) |
int | Figure_screen_offset (int ch, int scroll) |
void | Paint_chunk_outline (Game_window *gwin, int pixel, int cx, int cy, int tnum, int xoff, int yoff) |
static void | Paint_grid (Game_window *gwin, Xform_palette &xform) |
int Figure_screen_offset | ( | int | ch, | |
int | scroll | |||
) | [inline] |
Definition at line 79 of file gamerend.cc.
References c_num_tiles, c_tiles_per_chunk, and c_tilesize.
Referenced by Game_render::paint_blackness(), Game_render::paint_map(), and Game_render::paint_terrain_only().
void Paint_chunk_outline | ( | Game_window * | gwin, | |
int | pixel, | |||
int | cx, | |||
int | cy, | |||
int | tnum, | |||
int | xoff, | |||
int | yoff | |||
) | [inline] |
Definition at line 97 of file gamerend.cc.
References c_chunksize, Image_window8::fill8(), Shape_manager::get_instance(), Game_window::get_win(), gwin, Shape_manager::paint_text(), and snprintf.
Referenced by Game_render::paint_map(), and Game_render::paint_terrain_only().
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static void Paint_grid | ( | Game_window * | gwin, | |
Xform_palette & | xform | |||
) | [static] |
Definition at line 117 of file gamerend.cc.
References c_tilesize, cheat, Image_window::fill_translucent8(), Cheat::get_edit_lift(), Game_window::get_height(), Game_window::get_width(), Game_window::get_win(), and gwin.
Referenced by Game_render::paint_map(), and Game_render::paint_terrain_only().
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int snprintf | ( | char * | , | |
size_t | , | |||
const char * | , | |||
... | ||||
) |