objs.h File Reference

#include <string>
#include "exult_constants.h"
#include "exult_types.h"
#include "flags.h"
#include "rect.h"
#include "shapeid.h"
#include "tqueue.h"
#include "tiles.h"
#include "vec.h"
#include "objlist.h"

Include dependency graph for objs.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Game_object
class  Terrain_game_object
class  Ifix_game_object

Defines

#define HDR_DECLARE_FIND_NEARBY(decl_type)


Define Documentation

#define HDR_DECLARE_FIND_NEARBY ( decl_type   ) 

Value:

static int find_nearby(decl_type vec, Tile_coord pos, \
      int shapenum, int delta, int mask,  \
      int qual = c_any_qual, int framenum = c_any_framenum)

Definition at line 181 of file objs.h.


Generated on Mon Jul 9 14:45:22 2007 for ExultEngine by  doxygen 1.5.1