cheat.cc File Reference

#include <iostream>
#include <algorithm>
#include "SDL_mouse.h"
#include "cheat.h"
#include "exult.h"
#include "gamewin.h"
#include "gameclk.h"
#include "gamemap.h"
#include "party.h"
#include "Configuration.h"
#include "game.h"
#include "actors.h"
#include "mouse.h"
#include "browser.h"
#include "soundtest.h"
#include "cheat_screen.h"
#include "Gump_manager.h"
#include "Gump.h"
#include "drag.h"
#include "effects.h"

Include dependency graph for cheat.cc:

Go to the source code of this file.

Classes

class  Clip_compare
class  Cheat_map

Functions

static Game_objectCreate_object (Game_window *gwin, int shape, int frame)

Variables

Cheat cheat
const int border = 2
const int worldsize = c_tiles_per_chunk * c_num_chunks


Function Documentation

static Game_object* Create_object ( Game_window gwin,
int  shape,
int  frame 
) [static]

Definition at line 569 of file cheat.cc.

References Shape_info::building, Game_map::create_ifix_object(), Game_map::create_ireg_object(), ShapeID::get_info(), Game_window::get_map(), gwin, Exult_server::info, and Shape_info::unusable.

Referenced by Cheat::paste().

Here is the call graph for this function:


Variable Documentation

const int border = 2

Definition at line 650 of file cheat.cc.

Referenced by Combo_chooser::configure(), Chunk_chooser::configure(), Combo_chooser::render(), and Chunk_chooser::render().

Cheat cheat

Definition at line 65 of file cheat.cc.

Referenced by ActionCheatScreen(), ActionCopy(), ActionCreateShape(), ActionCut(), ActionDeleteObject(), ActionDeleteSelected(), ActionGender(), ActionGodMode(), ActionGrabActor(), ActionHackMover(), ActionHeal(), ActionInfravision(), ActionLevelup(), ActionMapEditor(), ActionMapTeleport(), ActionMoveSelected(), ActionNaked(), ActionNPCNumbers(), ActionPaste(), ActionPetra(), ActionPickPocket(), ActionShapeBrowser(), ActionSkinColour(), ActionSkipLift(), ActionSoundTester(), ActionTeleport(), ActionTime(), ActionToggleEggs(), ActionWizard(), Actor::activate(), Spellbook_object::can_do_spell(), Check_weight(), decrease_resolution(), Spellbook_object::do_spell(), KeyBinder::DoAction(), Game_window::double_clicked(), Dragging_info::drop(), Game_window::drop_at_lift(), Dragging_info::drop_on_map(), Game_object::edit(), Egg_object::edit(), Actor::edit(), exult_main(), Actor::figure_hit_points(), CheatScreen::FlagActivate(), Npc_proximity_handler::handle_event(), Handle_event(), Path_walking_actor_action::handle_event(), increase_resolution(), Egg_object::is_active(), GameplayOptions_gump::load_settings(), Game_window::locate_shape(), CheatScreen::NormalActivate(), CheatScreen::NormalMenu(), CheatScreen::NPCActivate(), Gump::paint(), Paint_grid(), Game_render::paint_map(), Paperdoll_gump::paint_object(), Game_render::paint_terrain_only(), Actor::reduce_health(), Ireg_game_object::remove_this(), GameplayOptions_gump::save_settings(), Send_location(), Actor::set_property(), Mouse::set_speed_cursor(), Game_clock::set_time_palette(), ExultMenu::setup(), CheatScreen::SharedInput(), Game_window::show_items(), Spellbook_gump::Spellbook_gump(), Dragging_info::start(), and Usecode_internal::UI_infravision().

const int worldsize = c_tiles_per_chunk * c_num_chunks

Definition at line 651 of file cheat.cc.


Generated on Mon Jul 9 14:43:01 2007 for ExultEngine by  doxygen 1.5.1