#include "contain.h"
#include "gamewin.h"
#include "gamemap.h"
#include "objiter.h"
#include "game.h"
#include "ucmachine.h"
#include "keyring.h"
#include "utils.h"
#include "Gump_manager.h"
#include "databuf.h"
#include "ucsched.h"
Include dependency graph for contain.cc:
Go to the source code of this file.
Functions | |
static int | Add2keyring (int qual, int framenum) |
static bool | Get_combine_info (int shapenum, int framenum, bool &quantity_frame) |
static int Add2keyring | ( | int | qual, | |
int | framenum | |||
) | [static] |
Definition at line 164 of file contain.cc.
References c_any_qual, Game_window::get_instance(), Game_window::get_usecode(), Usecode_machine::getKeyring(), and ring.
Referenced by Container_game_object::add_quantity().
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static bool Get_combine_info | ( | int | shapenum, | |
int | framenum, | |||
bool & | quantity_frame | |||
) | [static] |
Definition at line 190 of file contain.cc.
References GAME_SI, ShapeID::get_info(), Game_window::get_instance(), gwin, and Exult_server::info.
Referenced by Container_game_object::add_quantity().
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